Acorn Assault!

Goal

- Destroy the opponent's nut stash before they can destroy yours!

Rules

- Upcoming pieces are listed between the two health bars at the bottom.
- Icons with the letter 'O' is for offensive pieces and 'D' for defense.
- The number refers to the unit's strength level.
- Placing three or more matching items adjacent to eachother will merge them together to form a stronger unit.
- Whoever starts the game gets only 3 tiles to place. All subsequent moves, players are given 5 tiles to place.
- After placing all of your pieces, they will attack your opponent.
- Damage is dealt to the opposing fighter nearest to the attacker in the same row.
- If a piece is killed during an attack, all remaining damage will fall through to the next opponent in line.
- If damage was dealt and there are no opposing pieces to take the hit, the damage will be done on the opponent's stash of acorn crates.

Controls

- Hover over a tile to move the cursor.
- Clicking on an empty tile of yours on your turn will place your next piece there.
- Hover over an existing piece to see some stats on it.

Credits

Programmers

Amish Patel
Derrick Canfield

Artists

Tony Ornelas
Derrick Canfield

Some of the artwork presented in Acorn Assault was not created by High Tale Studios. Below is the references to the art we used that was available to us thanks to the awesome game development communities across the web that helped make this possible.

Artwork

Grass Texture - by dmitkogamez
turbosquid.com/FullPreview/Index.cfm/ID/434468

Wilderness - by surt
opengameart.org/content/low-poly-wilderness

Wooden Crate - by rfc1394
opengameart.org/content/wooden-crate

Barricade - by sullivan
opengameart.org/content/barricade

Yo Frankie - by Blender Foundation
yofrankie.org/download

Trailer Music

Last Man Standing - by FoxSynergy
opengameart.org/content/back-alley-hero